SEED: Silverquicken Episodes for Enrichment and Diagnosis

SEED Resources–
Bring The Learning to Life

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SEED: Silverquicken Episodes for Enrichment and Diagnosis

SEED helps educators identify and nurture talent through story-based activities that develop both thinking and feeling skills. We believe in the power of narrative to transform education—especially fictional stories that immerse kids in another world that empowers them to take risks and explore new ideas without fear. With defenses down, learners can tackle rigorous challenges, consider multiple viewpoints, and connect with classmates in long-lasting ways. We can’t wait for the SEED stories to enable this kind of growth for your learners!

I have no doubt this is going to be one of THE most loved things by both my students and myself that has ever happened within the walls of my teaching space.

Allison Horak

Tacoma, WA

SEED Resources

Story Illustrations & MORE!

Bring each episode to life by sharing the full-color images with your learners. You can project these Google Slides or PDFs while reading the episode’s story aloud, immersing learners in the adventure and mystery of the Silverquicken dream world! Also download SEED VAULT PDFs for easy printing.


Cycle 1

Story Illustration Slides

Story Illustration Slides

Story Illustration Slides

Story Illustration Slides

Cycle II

Story Illustration Slides

Story Illustration Slides

Story Illustration Slides

Story Illustration Slides

Cycle III

Story Illustration Slides

Story Illustration Slides

Story Illustration Slides

Story Illustration Slides

Cycle IV

Story Illustration Slides

Story Illustration Slides

Story Illustration Slides

Story Illustration Slides

RESEARCH BIBLIOGRAPHY

Page 2

Duckworth, A., Levin, D., Randolph, D. (2024). About Character Lab. https://characterlab.org/about/

Williams, F. E. (1969). Models for encouraging creativity in the classroom by integrating cognitive-affective behaviors. Educational Technology, 9(12), 7–13. https://psycnet.apa.org/record/1971-23874-001

Pólya , G. (2004). How to Solve It: A New Aspect of Mathematical Method. Princeton University Press. https://press.princeton.edu/books/paperback/9780691164076/how-to-solve-it

Oakley, B. (2014). A Mind for Numbers: How to Excel at Math and Science (Even If You Flunked Algebra). TarcherPerigee. https://barbaraoakley.com/books/a-mind-for-numbers/

Duhigg, C. (2016, February 25). “What Google Learned From Its Quest to Build the Perfect Team.” The New York Times Magazine. https://www.nytimes.com/2016/02/28/magazine/what-google-learned-from-its-quest-to-build-the-perfect-team.html

Dweck, C. (2007). Mindset: The New Psychology of Success. Ballantine Books. https://www.penguinrandomhouse.com/books/44330/mindset-by-carol-s-dweck-phd/

Duckworth, A. (2016). Grit: The Power of Passion and Perseverance. Scribner. https://angeladuckworth.com/grit-book/

Renzulli, J. (1998). “Three-Ring Conception of Giftedness.” In Baum, S. M., Reis, S. M., & Maxfield, L. R. (Eds.). (1998). Nurturing the gifts and talents of primary grade students. Mansfield Center, CT: Creative Learning Press. https://gifted.uconn.edu/schoolwide-enrichment-model/three-ring_conception_of_giftedness/

Collins, J. (2001). Good to Great: Why Some Companies Make the Leap… And Others Don’t. Harper Business. https://www.jimcollins.com/concepts/Stockdale-Concept.html

Meinel, C., Leifer, L., Plattner, H. (Eds.). (2011). Design Thinking: Understand – Improve – Apply. Berlin; Heidelberg: Springer-Verlag. pp. xiv-xvi. https://link.springer.com/book/10.1007/978-3-642-13757-0

Johnson, K. H. (2008). The Funniest One in the Room: The Lives and Legends of Del Close. Chicago Review Press. pp. 52-53. https://www.chicagoreviewpress.com/the-funniest-one-in-the-room-products-9781569764350.php

Moritz, S., Lysaker, P. H. (2018). “Metacognition – What did James H. Flavell really say and the implications for the conceptualization and design of metacognitive interventions.” Schizophrenia Research, Volume 201, November 2018. 20-26. https://doi.org/10.1016/j.schres.2018.06.001

Project Zero’s Thinking Routines Toolbox. (2015). Harvard Graduate School of Education. https://pz.harvard.edu/resources/connect-extend-challenge

Williams’ taxonomy: see above under page 2.

Torrance, E. P. (2002). The Manifesto: A Guide to Developing a Creative Career. Praeger. https://www.bloomsbury.com/us/manifesto-9781567506464/

Help us grow too!

Is there something else you’d like to see? Did one episode really stand out? Anything you’d like for us to change? Please let us know!